vault 15 walkthrough
Doubles as a gameplay walkthrough, but it's not very comprehensive. Level 1 Kill all the rats on your way to the vault entrance. Violence is an option as well. Enter the vault through the manhole in the adjacent cell to the ghoul's cell. There are a few giant rats and mole rats in the area. Also there is a hunting rifle in the very left bathroom in the second floor. It can be opened without speaking to him. Enter the vault through the manhole in the adjacent cell to the ghoul's cell. To be continued in Ch.2! Shoot the rats. Detailed walkthrough. Note that there are many items on the ground in this location, starting with 2 Flares near the elevator. If you have Intelligence and Speech skill you may be able to convince them that you’re a new recruit. Back to Fallout 2. If the Vault Dweller takes this route, they will come across a group of friendly Ghoul refugees and they can get information on the Super mutants from their leader. Killing the. When you first come across this settlement not many people will talk to you and there seems to be no sign of the vault. Ghouls inhabit the Vault area and are hostile during nighttime. Make your way to the northeast where you’ll see a woman standing between the trees. Alternatively, you can skip the area and head for Vault 15. Find a building with some super mutants and an imprisoned ghoul. Heading to the city and navigating it by sewers, ⦠She agrees to talk to you and asks you to follow her into her tent. My character is an unarmed build, level 10 and gets blown to pieces because of stupid automatic guns in vault 15 the second I step in. The Computer Parts can be found in the central locker room and the location to Vault 13 can be found by using one of the computers in the room to the south west. The vault entrance is hidden in the uninhabited shack. The leader of this small settlement is Darian and he’s out for revenge against Tandi, the president of NCR. Remove the water chip from the computer. You're done with Shady Sands for now. After coming out of Vault 15 empty handed, travel to Shady Sands Ask Ian for directions. DIfficulty has no effect, if anything i'm dying quicker with difficulty down. That’s where you’re headed next if you’re following this walkthrough. Enter Shady Sands (there is a green circle denoting a location uncovered during the travel to Vault 15). There will be spoiler, each event will be separated to keep it to the minimum. See NCR quest #10 and quest #1 below. Search the bones at your feet to find a knife and some ammo. This guide is not completed yet, i write as i play on my free time. After acquiring the rope, go to Vault 15. Active 5 years, 3 months ago. You will have to kill a few basic rats then you can try to lockpick into 2 containers. Descend to level 3, enter the area were the command center should be (earn 500. There is no water chip in vault 15 and yes, B3 is the last floor. After that, clean up the rest of the rat infestation and go back out the way you came. That was fast! User Info: RenamonFOX. They might have something useful...Done? This guide exists because I realized that if I wanted the kind of complete Fallout 2 guide that I envisioned, it pretty much meant writing it myself. Can't get into vault 15? Walkthrough One must talk to President Tandi, informing her that the squatters at Vault 15 will cooperate with the NCR, and accept their presence. I will skip the return to the Vault 13 because i find it useless; it serves little to the story/progression. Destroy the Super Mutants at the Watershed, Convince the Elders to lend Paladins for an assault on the mutant base, https://fallout-archive.fandom.com/wiki/Find_the_Water_Chip.?oldid=2038515. Vault 15. Get the Leather Jacket, the 10mm SMG, the Dynamite, and the 2 grenades on the upper levels. You’ll most likely have to fight your way through the Khans down to Level 3. Vault 75 is a vault found in the basement of Malden Middle School. Living Quarters. Rifle in Vault 15. This time, however, I can't get the time of day from anybody. Back: NCR           Next: Vault 13, Copyright © Once you’re down on Level 3 make sure you check the computers in the room to the south west to find the location of Vault 13. Exploring the depths of Vault 15 we find some leather armor and some stuff. Enter Shady Sands (there is a green circle denoting a locationuncovered during the travel to Vault 15). RenamonFOX 12 years ago #1. You begin the game just outside of Vault 13. You need a rope. Its Location is in the Northeastern area of The Commonwealth. When the Great Warc⦠This quest can be the first the player does, leaving infinite time to finish the other quests. Open the hatch and descend into the vault. I've reloaded for an hour just trying to kill one of them and nothing. var today = new Date(); I'm going to try to play Fallout in such a way that anyone could refer to this Let's Play as a guide. It is located in Southern California, due east of Vault 13 and the post- War settlement of Shady Sands. I searched the vault and it says i need a rope. When you enter the camp you’ll see a woman named Rebecca standing area. The elevator shaft says it needs a rope.
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